Tag Archives: Final Crisis

Final Crisis Should Have Been a Graphic Novel

I’m beginning to think that Final Crisis should have been an original graphic novel, not a miniseries.

I understand there are many reasons to do a big event as a miniseries. People are more willing to spend $3.50 a month for 7 months than to drop $20-25 all at once. And they’re more willing to pick up a first issue to try it, knowing that if they don’t like it, they don’t have to pay for the rest of the series (while with a book it’s all or nothing). It’s easier to schedule tie-ins. Plus it keeps the hype engine going for longer.

But those are all business reasons. Let’s look at artistic reasons. Specifically this one: it’s clear that Final Crisis will read better all at once than in serialized chapters.

After the contention that the series requires the reader to be a walking encyclopedia of arcane DC knowledge (a claim with which I disagree), the biggest complaint about Final Crisis is that it isn’t clear what’s going on. There’s a sense that you need to have read interviews and annotations just to follow it.

It seems like readers want an inverted pyramid structure to their comics. Establish all the players up front, then jump into the conflict. Which is certainly a valid way to tell a story, except that:

  • It’s not the only way to tell a story.
  • It’s not even what comics readers really want.

Movies and novels frequently tell stories where they give you only pieces of information, bit by bit, and slowly assemble them into a whole so that by the time you get to the end, or three-quarters through, or half-way through, you know what’s going on. Before the sequels soured people’s memories of the first film, The Matrix was massively popular — but it takes a long time before Neo — and the audience — find out what’s really happening.

And really, people don’t want everything spelled out ahead of time. They want to be surprised. They want the rush of a cliffhanger ending. And when you spend an entire issue establishing the situation and players, like in Final Crisis: Legion of Three Worlds, they complain that it’s all setup, and it’s like “reading a Wikipedia article.”

The problem is trying to mix the story structure Grant Morrison is using for Final Crisis with the serialized format.

A movie can spread out the exposition because it’s a whole work intended to be watched all at once. A novel can get away with it because it’s perceived as a whole work, not as series of connected stories. You can pause reading a novel and know that you can read the next part, which might explain more, anytime you want. When you have to wait a week for the next episode of a TV show, or a month (or two, or more) for the next chapter of a serialized comic, waiting for things to make sense can be a much more frustrating experience.

So doing it as a graphic novel would solve that problem. Have the whole thing come out in one volume. People can sit down, read it at their own pace, and follow the pieces as they come together. They can see how the story works as presented on the page, and then if they want to look deeper into symbolism, see how it connects to 70 years’ worth of shared universe stories, or do a literary analysis, then they can look up the annotations.

Final Crisis #4 Delayed Again

Accodring to DC’s website*, Final Crisis #4 has been pushed back another two weeks to October 15.

Now, it could be worse: This was the planned “skip month,” after all, where they planned a 2-month gap between issues #3 and #4. Of course, they were supposed to have the various tie-in one-shots in between — Submit, Resist, Superman: Beyond, and Rage of the Red Lanterns — and only one of those has come out so far. (And it’s the one that ended up running two issues instead of just one.)

Interestingly enough, this schedule makes October 15 a big week for Final Crisis, as it will have:

  • Final Crisis #4 (of 7)
  • Final Crisis: Legion of Three Worlds #2 (of 5)
  • Final Crisis: Rage of the Red Lanterns
  • Final Crisis: Rogues’ Revenge #3 (of 3)

*While there are many things that annoy me about DC’s new website design, one thing I really like is that they’ve finally gotten on top of keeping the schedule (a) accurate and (b) up to date.

This Week (Aug 27): Rogues Revenge #2

DC ships the middle issue of the three-part Rogues’ Revenge by the fan-favorite Flash team of Geoff Johns and Scott Kolins. Also related: Teen Titans Year One, Justice Society of America, and two hardcovers collecting JLA and The Brave and the Bold.

Final Crisis: Rogues’ Revenge #2 (of 3)

Written by Geoff Johns; Art and covers by Scott Kolins

Life was easier when the Rogues had Barry Allen for a foe – or at least it was a bit more fun. Now, hunted by Libra and the Secret Society for refusing to worship the impending evil that is prophesized to claim Earth, Captain Cold and his crew find themselves attacked on several fronts . . . and that doesn’t sit well with the Rogues. Plus, a bizarre twist for Inertia!

Newsarama has a 5-page preview.

Team books and collections after the cut: Continue reading

Quote of the Day

Grant Morrison on Final Crisis (from an interview at IGN):

I think of it like dance music, and how they just took pop music to a place where there was nothing left but the bass and the drum and the build-up and release, and I kind of wanted a comic that would throw out all the boring conversations and fights and keep only the stuff I like to read. You know, to create the crack cocaine of superhero comics. [laughs]

Also worth noting, for anyone who’s confused about how the monthlies line up with Final Crisis:

Pretty much every storyline that’s currently running in a DC book is happening before Final Crisis, because the events of Final Crisis are so big, that we didn’t want to see its influence destabilizing major stories already running in the other comics. The whole story of Final Crisis is in that one book and its few tie-ins, and then when Final Crisis ends, the entire range of DC books will be dealing with the aftermath. So if you look at it that way, everything that you’re reading that comes out during Final Crisis tends to be happening the week before the story takes place.

There’s a lot of other interesting stuff in there — it’s worth a read if you have the time.

Delays and Reprints

This week’s DC Direct Channel newsletter has an incredibly long list of books that have been delayed for various reasons. Most of the list is made up of trades and hardcovers, which are all being pushed back one week “due to adjustments being made in DC’s manufacturing and production schedules.” It also includes most of the Final Crisis line-up.

Flash-related titles that have been postponed include:

Title Original Rescheduled Difference
Final Crisis: Rogues’ Revenge #1 (reprint) August 13 August 20 1 week
Final Crisis: Rogues’ Revenge #2 August 20 August 27 1 week
Final Crisis #4 September 17 October 1 2 weeks
Final Crisis: Legion of Three Worlds #2 September 17 October 1 2 weeks
Final Crisis: Rogues’ Revenge #3 September 17 October 15 4 weeks

Most of the delays in monthly titles are are offered with no explanation, though the reprints of Final Crisis: Requiem and Rogues’ Revenge #1 are blamed on “an error.” The books were supposed to ship last week, but instead they’re arriving in stores today.

In better news, the trade paperback Flash: Rogue War is going back to press for a second printing.

Why Do I Buy Certain Comics?

The Weekly Crisis recently invited 5 comics bloggers to write about why they buy the comics that they do, then turned it over to ask the readership the same question. This is an extended version of my response to that post.

For most of my comics-reading life, I’ve followed characters. I’d pick up The New Teen Titans and stick with it. I’d follow that to Flash (and that to Justice League Europe), Hawk and Dove, Deathstroke, Nightwing, etc.

Sometimes I would pick up a new book for the concept. I’d take a look at, say, Darkstars in the early 1990s, and think, “Hey, that sounds cool!” Or Planetary back in 1999, or Welcome to Tranquility last fall (yeah, in trades).

I’ve also tended to stick with the universe I know best — DC — and stand-alone titles. The Marvel books I’ve read tend to be either creator-owned (Groo the Wanderer when it was published at Epic), licensed (Transformers when I was younger), or off in their own little corner (Alias, The Twelve). Same with WildStorm — while I eventually tracked down some Stormwatch and Authority trades, mostly I read Planetary, which was off doing its own thing.

For a long time, I read most of the big events at DC. Partly it was because everyone was in them (and I was reading a lot more super-heroes back then), and partly it was because, if Big Changes were afoot, I wanted to see what happened. Though I drew the line at tie-in issues of series I didn’t read, unless they specifically crossed over with a book I was reading. (The one exception: DC One Million. I read almost all of those tie-ins because I wanted to see what DC did with the ideas.) Eventually I got tired of the endless crossovers of the 1990s, and stopped. Until Infinite Crisis, which looked interesting, but annoyed me even more in the end.

These days, I find myself following writers. Astonishing X-Men was far from my first comic, but it was my first X-Men comic — not counting the crossover with New Teen Titans back in the 1980s — and I picked it up because it was Joss Whedon. I’ll check out almost anything mystical written by Bill Willingham. Neil Gaiman’s name got me to pick up his Eternals miniseries, and you can bet I’ll pick up his Batman story next year. And I’m beginning to get to that point with Jay Faerber — Noble Causes, Firebirds and Dynamo 5 are hard to beat, and I resisted picking up Gemini, but finally gave in.

Like some of the respondents, I also have trouble letting go. I kept reading various incarnations of Titans for over a decade (everything from “Titans Hunt” to Infinite Crisis, minus the Jurgens series) even though I no longer really liked the book — just occasional stories. I kept hoping it would get better, but after being bitten over and over, I finally wised up and walked away.

I’ve gotten much better at only reading the stuff I actually like lately (Countdown to Final Crisis excepted; it was research material). I dropped Fell after a few issues because, as good as it was, it just disturbed the heck out of me. I gave Shadowpact and Jack of Fables a shot, but neither really grabbed me the way Fables did. I even came close to dropping Flash with the 2006 relaunch, though I decided to give it a chance. Once I picked it up, I stuck with it because the writers were clearly learning on the job (and you could see that they were learning from issue to issue), and then actually liked the next writer’s arc — not where it went, but how it was presented.

Looking at books I’ve started reading recently: Continue reading