Today’s guest post is by Adam Komar.
Speedsters make me nervous, because if you play them accurately, they’re impossible to beat… The moment someone sees him coming, it’s too late. You shout, “It’s the Flash!” and you haven’t even got “It’s” out before you’re done… I could deal with Impulse because he was easily distracted. — Peter David
This quote and the mentality behind always is why speedsters are written the way they are. In case you’re not aware of how speedsters are written, I’ll sum it up in one word: Poorly. You can argue that point, but I’ll have to throw a slew of campy villains at you that the Flash has faced off against over the years and the ridiculous scenarios he’s been in to deal with them.
I’m not saying the quote is entirely wrong. There is a degree of difficulty in dealing with someone who can run from the horizon to you before you can blink. But impossible? Impossible is a word used by people who lack the creativity to resolve their issues. That may sound harsh, but it’s true.



I’m developing mixed feelings about the art, though. On one hand, I love the style, the detail, the expressions, and the creative panel designs. The pages often have a fragmented look that makes the story feel more hurried. On the other, some panels are sexualized enough that they distract from the story. Yeah, it’s Top Cow…but sexiness should serve the story, not detract from it, right?