Category Archives: Reviews

Full Review: Flash: Rebirth #4 — “Flash Facts”

Flash: Rebirth #4 Standard Cover

Well, I said I wanted this issue to knock my socks off, and Geoff Johns & Ethan Van Sciver certainly delivered! After three issues of setup, Flash: Rebirth #4 kicks the story into high gear. Eobard Thawne, the Reverse Flash, stands revealed as the villain behind Barry Allen’s troubles, the mythology of the speed force expands, and everyone gets involved in a high-stakes battle for the legacy of the Flash.

The Professor is In

I’ve never been a huge fan of the Reverse Flash. Sure, there’s a reason the evil counterpart is a standard villain type. For one thing, it’s always interesting to see what a villain can do with the same powers but no scruples (as demonstrated admirably when Lex Luthor and the Flash have their minds switched in “The Great Brain Robbery” episode of Justice League Unlimited). For another, when the villain has the same powers as the hero, it cancels out the hero’s usual advantages — but the side effects of their struggle are often doubled.

The thing is, Professor Zoom always struck me as an overdone, melodramatic villain, evil or the sake of being evil — the kind who would twirl his mustache while tying Iris to the railroad tracks. Maybe that was because he never really got updated with modern storytelling the way the Rogues did, except for a single story — appropriately enough, Mark Waid’s “The Return of Barry Allen.” By contrast, I found Hunter Zolomon a much more interesting character with unusual motivations, though one who should be used sparingly. So having Zoom II taken off the playing field in Rogues’ Revenge and Zoom I brought back at the same time as his own arch-nemesis seemed, well, lazy.

This issue, however, presents a Zoom who is thoroughly menacing. Barry’s internal monologue zeroes in on the key constant in Zoom’s appearances: he’s a predatory stalker. And now he’s been reimagined as — like his opposite number — a scientist. A scientist with an obsession and no ethics committee, who has spent his life experimenting on the subject of his fixation.

Rush

There’s so much going on in this issue that the first time through I didn’t realize what a huge chunk of exposition is dropped at the beginning of the issue. For one thing, it’s interspersed with a battle. For another, despite Thawne’s academic affectations, it’s much more straight-forward than the technobabble at the beginning of the last issue.

Also: a couple of items bring home the fact that this entire miniseries (or at least what we’ve seen so far) takes place in the space of one day. The first issue established a number of celebrations and parades that were going to happen later that day — and this issue, one of the battles crashes through that parade.

I don’t think I can say much more without giving away plot points, so be warned: Spoilers after the cut.

Continue reading

First Impressions — Flash: Rebirth #4 Quick Review

Flash: Rebirth #4 Variant Cover

Yesterday I re-read Flash: Rebirth #1-3 by Geoff Johns and Ethan Van Sciver. Today I bought Flash: Rebirth #4 (and even managed to pick up the variant cover) and read it during lunch. Here are my first impressions, with a full review to come later tonight:

The story has really picked up. It seemed like twice as much happened as last issue.

It had some genuinely tense moments, including one at which I thought to myself, “If they actually go there, I’m done. Out. Finished.” Which made the subsequent save all the more satisfying.

In fact, there were at least three “HELL, YEAH!!” moments in the book, and Ethan Van Sciver made very effective use of splash pages for them.

Now that I’ve read the whole issue, Professor Zoom’s “negative speed force” concept (mentioned in the preview) makes sense. That said, there’s another revelation about the speed force that really, really bothers me. Yes, it’s been hinted for at least a year, but it feels extremely, well, forced. Also illogical, considering one of the primary functions of the speed force.

Overall much more satisfying than last issue, and the ending actually makes me want to read more.

I’ll post a full review tonight after I have time for a second read-through. Update: The full review is up!

Quick Thoughts: Wednesday Comics #1

Wednesday Comics (Banner)

It’s huge. The most impressive strips are the ones that actually make use of the larger canvas — Adam Strange, Hawkman, etc.

A lot of the creative teams don’t have a good sense of how to tell a story one page at a time. Not many of the strips work well stand-alone. The Cat and The Demon may have been the most successful one in that regard.

I liked the art style on Wonder Woman, but it made really poor use of the space. Panels were tiny, and worse, the words were tiny. It actually felt cramped on a giant newspaper-sized canvas. Almost like someone had taken 6-8 pages of a regular comic book and shrunk them down to digest size, then rearranged them to fit into the space of 4 regular comics pages.

The Flash strip was fantastic. I love what they’re doing with the parallel Flash/Iris West strips.

Having driven along the central California coast a number of times, I can conclusively say that the first panel of Green Lantern is dead on. It looks exactly like any number of stretches of Pacific Coast Highway.

I liked the moody intro to Hawkman, but the Teen Titans into didn’t do much for me.

Supergirl was good, and actually made me laugh out loud at 11:30 at night.

I wasn’t expecting so many of the strips to have such a retro feel. Green Lantern was outright set in the early 1960s, Metal Men was clearly the 1970s, Metamorpho and Flash had the feel of the early Silver Age. (Flash even brought back the logo from the 1940s. And the one from the 2000s. Using both next to each other looks a little awkward.) And everyone seems to be comparing Kamandi to Prince Valiant. I guess it makes sense, given that nostalgia is one of the driving principles behind the series. (That and DC’s quest to keep people coming into the comic shop every week.)

That may be in part why I didn’t like the Neil Gaiman-scripted Metamorpho as much as I’d expected.

I’m not sure how I’m going to store these.

Looking Back at Velocity

Velocity #1This weekend I read the 3-issue Velocity miniseries from 1995, by Kurt Busiek and Anthony Chun. I’m not terribly familiar with the character, having read only the Pilot Season one-shot from 2007. I haven’t read any Cyberforce or anything else she’s appeared in, since I basically ignored Image back in the 1990s. (I was a DC snob at the time, and only made exceptions for Groo the Wanderer and the occasional licensed book.)

What struck me right away was that this was not the character I remembered from Pilot Season. This Velocity was shy, timid, and always followed her first instinct: to run away. I was also annoyed by the male/female protector/protected dynamic that started out with Heatwave (no relation) and shifted to Savage Dragon in issue #2. It’s one thing if your lead is the protector, but if your lead is the protected and supposed to be the hero?

I kept reading, though, and realized that this miniseries was about how Velocity grows up and becomes the capable hero I read in about in the Pilot Season book.

She’s put in a situation where she can’t just run away, and can’t rely on other people to shield her. She’s cornered, and has to turn and fight. Near the end of issue #2 she begins taking her fate into her own hands. By the end of the story, she leads her pursuer to a battleground more suited to her and defeats him on her own. More importantly, learns that she can.

Compared to the Flash

The emphasis on running away reminded me of Flash: Rebirth, which has made a point of characterizing Barry Allen’s life (unfairly, but he is depressed right now) as a series of choices from which he ran away. Both miniseries are about taking a character who is not ready to be a hero (Barry with his not-quite acknowledged death wish, Carin with her inability to overcome fear) and moving them to where they need to be in order to become better heroes. Continue reading

Reviewing the Unwritten, the Unthinkable, the Unknown

I’d been planning to pick up Mark Waid’s The Unknown since learning about it back in February. The Unwritten sort of snuck up on me, but I read a preview in an issue of either House of Mystery or Madame Xanadu, and decided to check it out. The 99-cent first issue cemented the deal. Then there’s Unthinkable, which isn’t usually my type of story, but I was amused by the fact that all three first issues were coming out on the same day…and then I read quite a bit about it when the TSA found the script for an issue and detained the writer at an airport. So I grabbed that one as well.

Now all three series are on their second issues, and I’ve just caught up on all three of them.

The Unknown

4-issue mini by Mark Waid and Minck Oosterveer from BOOM! Studios. Cat Allingham is a world-class genius problem-solver who makes her living as a consultant to unsolved cases of all types, and has turned her attention to the greatest unsolved problem of all: what happens after death? Her assistant is a former bouncer who happens to be an expert at reading people, and has a mysterious background of his own.

It’s a combination mystery and action adventure, with some bizarre twists along the way — including one at the end of issue #2 that makes you rethink just what’s going on in the previous 40-odd pages. While the Macguffin itself strains my suspension of disbelief, the story around it has been interesting, especially the interplay between the two leads.

Verdict: Definitely on board!

Unthinkable

Mark Sable with Julian Totino Tedesco

5-issue mini, international intrigue and military action. After 9/11, a Tom-Clancy-like action writer gets hired by a think-tank to come up with doomsday scenarios — the unthinkable — before the bad guys do. Nearly a decade later, someone has started putting his ideas into practice.

The first issue is mostly setup, introducing the players and leading up to the attacks. The second issue picks up with the writer trying to get someone to listen to him and anticipate the next steps, which of course goes horribly wrong. (We’re at issue #2 or 5, after all.)

After the first issue, I was solidly onboard for #2. But after #2, I’m not sure I’m interested in continuing. It’s oddly disjointed, with a lot of critical story bits told in narration instead of being shown on the page. And characters shifting sides and motivation apparently with no cause. I’m not sure I’ll keep going with this one, but then as I said, it’s not a genre I’m usually drawn to.

Verdict: Not sure. If you like military action/adventure, you might like it better than I do.

The Unwritten

Ongoing by Mike Carey and Peter Gross, Vertigo.

The main character, Tom Taylor, was the inspiration for his vanished father’s best-selling not-quite-Harry-Potter fantasy series, and is about as self-absorbed as you might expect from the focus of a media empire. At least, that’s what he and everyone else believes until a fan’s question suggests that he’s a fraud. Then there are those who believe he’s the actual Tommy Taylor from the books, somehow brought to life in the real world…and they might not be that far off.

The first story arc is about Tom trying to learn the truth about his origins, and fighting for control of his public perception (con man or messiah?). And then there are the people who want him dead…

The books are filled with literary references (Tom’s father drilled literary geography into his head when he was a child, so he can’t help but remember details when he walks past, say, the building that was the inspiration for the Ministry of Truth in 1984), and the major theme is the intersection of fantasy and reality in the form of stories.

And let’s just say I’ve always been a sucker for stories about the nature of stories. Yes, even before I read Sandman.

Don’t forget to read the text pages. There are fragments of notes, news articles, forum discussions, chat logs, etc. and they all figure in. The first time I read issue #1, I missed the page in the back, and was glad I noticed it this time through.

Verdict: Heck, yeah! I don’t know how long they can keep this up, but I’m definitely along for the ride!

Full Review: Flash: Rebirth #3 — “Rearview Mirrors”

Flash: Rebirth #3

Well, the good news is that this issue does read better the second time through. I’ve re-read Flash: Rebirth #1 and #2, then read #3 again. Oddly enough, I liked the first two issues better the first time through than the second, and like this one better the second time through than the first read.

The bad news is that the cliffhanger still leaves me cold.

Now it could just be relaunch fatigue. The excitement of “Geoff Johns is back! With Ethan Van Sciver!” has worn off by now, and in a sense the actual relaunch isn’t going to be for another four months or more. Flash: Rebirth isn’t so much a new direction as it is the process of changing course. It’s not the new house, it’s the act of remodeling. And you know, it would be nice to actually move into that house instead of watch the contractors working on it.

But the main purpose of Flash: Rebirth is to convince people that the new direction is worth their time. People are asking, “Why should I get involved with a series that DC has relaunched 3 times in the last 3 years? Why should I let myself get attached to this new direction when they change it every 6 months? Why should I let myself get attached to the main character when they replace him every year?” By going back to Barry Allen, the one character whose resurrection was not an option for more than 20 years, they’re making a commitment: “This time, we really mean it!” In theory, that should clear away the baggage the Flash has accumulated over the last 3 years and leave it on the same level as any other comics launch.

Which still leaves hooking the readers on the Flash, and hooking them on Barry Allen.

I don’t think I can really go into the rest of the issue without spoilers, so… you’ve been warned! Continue reading