Category Archives: Reviews

Review: Blackest Night: The Flash #1

Blackest Night: The Flash #1 (Standard)

Blackest Night: The Flash: #1 shows how to start a Flash miniseries: by hitting the ground running. Literally. While Geoff Johns took a slow burn approach for Flash: Rebirth, this time he starts in media res, with the Flash racing around the world to let everyone know what Earth is up against: the dead are rising from their graves, possessed by Black Lantern rings.

The one-page opening sequence, followed by a dramatic double-page splash of the Flash running, serves another purpose: filling in readers who might not be familiar with the main Blackest Night miniseries. As someone who hasn’t been following the main event directly, I found this page extremely helpful. Similarly, I imagine the two-page recap of Flash: Rebirth would probably help anyone approaching this miniseries from the Blackest Night perspective get “up to speed” with the current status of the Flash.

Once the recaps are out of the way, the issue alternates between high-speed Flash vs. Black Lantern action and interludes of the Rogues as they prepare to face their dead comrades. It’s effective pacing, providing both contrast and a sense of weight to an issue that, despite the battles, is still mostly setup (more about that later).

Rogue Artist

I’ve probably said it before, but Scott Kolins’ art is a perfect fit for the grizzled Rogues. He proves equally well-suited to the undead Black Lanterns. Kolins also does a great job of conveying motion and stillness — important, since that contrast is one of the issue’s major themes. On the downside, there are places where his art comes off as too rough. A one-panel appearance of the Titans stands out as an example.

Connected

The story is surprisingly connected to Flash: Rebirth, following through on several elements established in that miniseries but not (at least as far as issue #5) resolved. It seems that Blackest Night: The Flash will be exploring the fallout from Rebirth‘s changes, paving the way (one hopes) for more stand-alone stories in the new Flash ongoing that launches next year.

Even so, this issue feels less like setup and more like an actual story than the five issues of Flash: Rebirth that we’ve seen so far.

Okay. It’s spoiler time. If you don’t want to know specifics, stop reading now. Otherwise, keep reading after the cut.

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Review: Flash: Rebirth #5 — “Mother, May I”

Flash: Rebirth #5

Flash: Rebirth is closing in on its conclusion. Mysteries are revealed, heroes battle villains — well, a villain anyway — and change is in the wind for more than one speedster. The sense of urgency that started building in issue #4 is present in full force here, as Geoff Johns and Ethan Van Sciver build the story to one last cliffhanger before the end.

Let’s get one thing out of the way first: Wally West’s new costume debuts in this issue. If you’ve read it already, or don’t mind being spoiled — or want to be spoiled — you can read my comments and see a scan in my previous post. The change itself is a little forced, but works well enough — and, interestingly enough, isn’t played up at all by the characters themselves.

So: Barry Allen solves his cold case, Jay Garrick demonstrates that super-speed is more than just running, the West Twins reach a turning point, Liberty Belle makes an impression, and Professor Zoom proves himself petty and vindictive as well as vicious.

Purpose

A lot happens in this issue, but I can’t help but feel that it ultimately doesn’t matter. The plot of Flash: Rebirth is secondary to the book’s real purpose:

  1. Rearranging characters to put them in the roles that DC wants for 2010.
  2. Restructuring the Flash mythology.

Along the way, it does a lot of what one of my friends in Star Wars fandom calls “spackling:” patching over rough spots or outright holes in continuity. Last issue we got an explanation of why Barry never learned about the Speed Force in the form of a completely new interpretation of how it works. This issue we get an explanation for why Barry’s flashback has his parents in Central City instead of Fallville. We get yet another layer on why Jay and Joan Garrick look 50 instead of 90, and a new explanation for why Jai and Iris/Irey West don’t have super-speed. We even get an explanation for “hot Iris.”

In that way, Flash: Rebirth is a lot like World War III, which existed solely to explain what had changed between Infinite Crisis and the “One Year Later” books. That this miniseries is the best Flash story since 2005 has less to do with it being a good story than it does with the fact that the comics from 2006 through 2008 were incredibly haphazard.

Well, I’ve reached the point where I can’t say anything more without giving anything away, so if you don’t want any spoilers, stop reading now! Continue reading

Review: Brave and the Bold #28 (Blackhawk and the Flash)

Brave and the Bold #28

Brave and the Bold #28, “Firing Line,” by J. Michael Straczynski and Jesus Saiz occupies an unusual niche for the Flash. While Barry Allen has been back for a year and a half, this marks his first real solo adventure in an ordinary comic book format since his return. Flash: Rebirth is very much a transition, more setup than story, and while Barry certainly has the spotlight in that book, he shares the stage with a host of other speedsters. Wednesday Comics came close, but was very much caught up in exploring the alternate format.

Calling a team-up story a solo adventure might be pushing it, but this does read much more as a Flash story than a Blackhawk story. It’s told from the Flash’s point of view, the key dilemma is a decision the Flash has to make, most of the Blackhawks are indistinguishable from each other, and a group known for air combat spends the entire issue grounded.

Dilemma

At its heart, the story uses the clash between two classic comic book genres to ask the question: “When is it acceptable to kill?” The Flash — perhaps the example of the Silver Age superhero: slightly goofy, with crazy science adventures and a code against killing — is dropped into the middle of a war, unable to leave until an injury heals. And not just any war: World War II.

On that level, it works. The Flash’s idealism and the Blackhawks’ determination contrast well, until he finds a way to align them. Jesus Saiz’ artwork feels a bit stiff and static during the Silver Age-style framing sequence, but is well-suited to the war story that takes up the bulk of the issue. The coloring also highlights the contrast between the Flash’s bright red costume, the Blackhawks’ dark blue, and everything else in muted grays and browns.

It also manages to avoid the stilted dialog that occasionally crops up in JMS’ writing. Every once in a while I’ll be reading something and a line will leap out as either very awkward, or a quote from Babylon 5. That didn’t happen even once here.

So what doesn’t work?

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Full Review: Flash: Rebirth #4 — “Flash Facts”

Flash: Rebirth #4 Standard Cover

Well, I said I wanted this issue to knock my socks off, and Geoff Johns & Ethan Van Sciver certainly delivered! After three issues of setup, Flash: Rebirth #4 kicks the story into high gear. Eobard Thawne, the Reverse Flash, stands revealed as the villain behind Barry Allen’s troubles, the mythology of the speed force expands, and everyone gets involved in a high-stakes battle for the legacy of the Flash.

The Professor is In

I’ve never been a huge fan of the Reverse Flash. Sure, there’s a reason the evil counterpart is a standard villain type. For one thing, it’s always interesting to see what a villain can do with the same powers but no scruples (as demonstrated admirably when Lex Luthor and the Flash have their minds switched in “The Great Brain Robbery” episode of Justice League Unlimited). For another, when the villain has the same powers as the hero, it cancels out the hero’s usual advantages — but the side effects of their struggle are often doubled.

The thing is, Professor Zoom always struck me as an overdone, melodramatic villain, evil or the sake of being evil — the kind who would twirl his mustache while tying Iris to the railroad tracks. Maybe that was because he never really got updated with modern storytelling the way the Rogues did, except for a single story — appropriately enough, Mark Waid’s “The Return of Barry Allen.” By contrast, I found Hunter Zolomon a much more interesting character with unusual motivations, though one who should be used sparingly. So having Zoom II taken off the playing field in Rogues’ Revenge and Zoom I brought back at the same time as his own arch-nemesis seemed, well, lazy.

This issue, however, presents a Zoom who is thoroughly menacing. Barry’s internal monologue zeroes in on the key constant in Zoom’s appearances: he’s a predatory stalker. And now he’s been reimagined as — like his opposite number — a scientist. A scientist with an obsession and no ethics committee, who has spent his life experimenting on the subject of his fixation.

Rush

There’s so much going on in this issue that the first time through I didn’t realize what a huge chunk of exposition is dropped at the beginning of the issue. For one thing, it’s interspersed with a battle. For another, despite Thawne’s academic affectations, it’s much more straight-forward than the technobabble at the beginning of the last issue.

Also: a couple of items bring home the fact that this entire miniseries (or at least what we’ve seen so far) takes place in the space of one day. The first issue established a number of celebrations and parades that were going to happen later that day — and this issue, one of the battles crashes through that parade.

I don’t think I can say much more without giving away plot points, so be warned: Spoilers after the cut.

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First Impressions — Flash: Rebirth #4 Quick Review

Flash: Rebirth #4 Variant Cover

Yesterday I re-read Flash: Rebirth #1-3 by Geoff Johns and Ethan Van Sciver. Today I bought Flash: Rebirth #4 (and even managed to pick up the variant cover) and read it during lunch. Here are my first impressions, with a full review to come later tonight:

The story has really picked up. It seemed like twice as much happened as last issue.

It had some genuinely tense moments, including one at which I thought to myself, “If they actually go there, I’m done. Out. Finished.” Which made the subsequent save all the more satisfying.

In fact, there were at least three “HELL, YEAH!!” moments in the book, and Ethan Van Sciver made very effective use of splash pages for them.

Now that I’ve read the whole issue, Professor Zoom’s “negative speed force” concept (mentioned in the preview) makes sense. That said, there’s another revelation about the speed force that really, really bothers me. Yes, it’s been hinted for at least a year, but it feels extremely, well, forced. Also illogical, considering one of the primary functions of the speed force.

Overall much more satisfying than last issue, and the ending actually makes me want to read more.

I’ll post a full review tonight after I have time for a second read-through. Update: The full review is up!

Quick Thoughts: Wednesday Comics #1

Wednesday Comics (Banner)

It’s huge. The most impressive strips are the ones that actually make use of the larger canvas — Adam Strange, Hawkman, etc.

A lot of the creative teams don’t have a good sense of how to tell a story one page at a time. Not many of the strips work well stand-alone. The Cat and The Demon may have been the most successful one in that regard.

I liked the art style on Wonder Woman, but it made really poor use of the space. Panels were tiny, and worse, the words were tiny. It actually felt cramped on a giant newspaper-sized canvas. Almost like someone had taken 6-8 pages of a regular comic book and shrunk them down to digest size, then rearranged them to fit into the space of 4 regular comics pages.

The Flash strip was fantastic. I love what they’re doing with the parallel Flash/Iris West strips.

Having driven along the central California coast a number of times, I can conclusively say that the first panel of Green Lantern is dead on. It looks exactly like any number of stretches of Pacific Coast Highway.

I liked the moody intro to Hawkman, but the Teen Titans into didn’t do much for me.

Supergirl was good, and actually made me laugh out loud at 11:30 at night.

I wasn’t expecting so many of the strips to have such a retro feel. Green Lantern was outright set in the early 1960s, Metal Men was clearly the 1970s, Metamorpho and Flash had the feel of the early Silver Age. (Flash even brought back the logo from the 1940s. And the one from the 2000s. Using both next to each other looks a little awkward.) And everyone seems to be comparing Kamandi to Prince Valiant. I guess it makes sense, given that nostalgia is one of the driving principles behind the series. (That and DC’s quest to keep people coming into the comic shop every week.)

That may be in part why I didn’t like the Neil Gaiman-scripted Metamorpho as much as I’d expected.

I’m not sure how I’m going to store these.