Another incredible issue from Geoff Johns and Scott Kolins that really makes you root for the bad guys. Most of Final Crisis: Rogues’ Revenge #2 is taken up by a savage battle between the Rogues and a younger group of “New Rogues” who first appeared in Gotham Underground. The New Rogues have no idea what they’re getting into, and the book shows just how dangerous characters with names like Captain Cold, Heat Wave, and Weather Wizard can be.
Meanwhile, Zoom and Inertia get along about as well as you might expect. Which is to say: not very.
The timeline is starting to fall into place. The first issue takes place during Final Crisis #2, this one takes place during Final Crisis #3, and the whole of it takes place after the stories currently appearing in the monthly series. The Flash Family meeting in Final Crisis #3 actually continues in this issue, though either scene stands on its own.
Several story threads from early in Geoff Johns’ run on The Flash get followed up on here, including his retelling of Captain Cold’s origin. There’s also a nice explanation of why the Rogues kept going back to their tailor, Paul Gambi, which fits well with one of the stories from Grant Morrison’s brief run on the book back in 1998. (In that story, Gambi created “the ultimate super-costume.”)
I’m beginning to wonder just how much this story changed as it became tied into Final Crisis. As originally described, it sounded like the Flash was actually going to be involved. Instead, the whole thing is set when Wally is off on a mission, before Barry really comes back.
I did have a problem with the art. Normally I like Scott Kolins’ work, but it seemed a bit too heavy. I don’t remember thinking that with issue #1, but it may simply have not bothered me as much. I also thought the coloring was too muted, but both could be a function of printing.
Spoilers after the cut: Continue reading