Gaming Bits from San Diego

I didn’t manage to try out DC Universe Online myself — there was always a longer line than I wanted to wait for — and I missed the two gaming panels on Friday. (I think it was Friday. It’s all sort of blurred together.) So here are some write-ups I found online.

Newsarama’s J.K. Parkin writes about playing a speedster in the DCU Online demo:

The coolest part, though, was when I hit the right joystick and turned on the Speed Force. Throwing rocks at my enemies and slamming them with my staff was cool and all, but you’d expect that in any superhero-based MMO. Having my character run through the streets of Metropolis at super speed, trailed by what looked like the Speed Force that all comic fans know from the comics? That’s the kind of detail this game needed to really set it apart. And from what I’ve seen so far, it has it in spades.

They’ve also got an article on the DC Universe Online presentation that Sony made Wednesday night.

IGN has extensive coverage of the gaming side of the con, including a write-up of Friday’s DCUO panel, video clips, an interview with Jim Lee before the show, and Greg Miller’s demo experience:

I chose to quit, take Jim Lee’s advice, and try out the speedster.

Named Rock Solid and decked out in black and gold, the speedster was just about everything I could want in a low-level superhero. Clicking L3 put the dude into super-speed mode so that he could scoot around Metropolis with a wicked speed effect at his feet, run up the sides of buildings, and get away from foes, but being earth-based gave him some more nifty powers.

Moving on to Mortal Combat vs. DC Universe, Newsarama’s article on the MK vs. DC panel, includes a description of one of the fights in the preview video:

Finally, the Flash darted around Soyna, leaving her spinning and dazed before running her off a cliff, the pair trading blows all the way down before the Flash got the upper hand and whipped his opponent into the ground, creating a small crater.

Each brutal blow drew “oooohhhs” from the crowd, who also cheered when Superman cut loose with his heat vision, and when Flash delivered several attacks at his trademark speed.

IGN had its own panel write-up, including the video clip, and added that gameplay is structured in chapters, with each character associated with a chapter. That might explain why we keep seeing the same match-ups in the demo footage.

(Images via IGN)

Geoff Johns: Why the Flash?

From CCI: Johns, Van Sciver Present “The Flash: Rebirth”:

“I think everybody, at one time or another, wishes they were faster. Everyone wishes they had more time. Everyone wishes they were never late. Everyone wishes they just had a little bit more time to do something. And that’s a really important element to the Flash,” said Johns. “Because if we had super-speed, we could get everything done that we wanted to do. What would you do if you could do everything that you wanted to do? Instead of thinking, ‘Hey, I could run 10 miles in a second,’ what if you could do everything on your ‘Hey, I want to do this,’ list? If you could do all of that, what would you do? Everyone has a stack of books that they say, ‘Oh, I’m never going to read those.’ What if you could? What if you got all of them done? Then what? You want to learn a language? You just did it.”

San Diego Wrap-Up

I’m back from San Diego, and I had an absolute blast at this year’s Comic-Con International. I’ve been posting coverage here and at K-Squared Ramblings, and will be posting posted a photo gallery sometime this week (between catching up at work and, well, sleeping.) Links to my full coverage:

I’ll also track down write-ups from events that I missed, and post links to Flash-related info in the next few days.

Iris Sketch by Freddie Williams II

I stumbled on Freddie Williams II’s Artist’s Alley table at Comic-Con today, and commissioned a sketch of Iris West II in her Flash phase.

I had time, so I waited around while he did the sketch, looked through his portfolio, and talked about the book. Several other people came by to talk, or to look at his art, or to commission sketches of their own. When he was almost done, Dan Didio dropped by to say hello. (To the artist, of course!)

He had original art for sale, including a few pages from the last few issues of The Flash. I was seriously tempted by the page that showed Wally, Iris and Jai running into battle from #241, but I just don’t have the spare $250 lying around…

I mentioned that I’d really liked his run with Tom Peyer, especially the last few issues, and he mentioned that the editor had previously asked him to go with a more open, flat, happy style to his art, and he actually felt better about the art the last few issues. We talked about the harshness of internet fandom — when people like something, they don’t always go out of their way to post about it, but when they dislike it, and when they can hide behind anonymity, it’s almost a compulsion to say so, loudly, as brutally as possible.

Flash @ DC Nation II

A few more bits about the Flash from my notes on the Sunday follow-up DC Nation panel here at San Diego Comic-Con:

Dan Didio was tired and asked the audience to pipe up with announcements that had already been made. When he asked about the Flash, only one person stuck up his hand. (No, it wasn’t me. I was waaay in the back with a pen and notebook.) “Only one person can tell us what’s going on in Flash?” He then asked, “Barry Allen: Rebirth — a good thing or a bad thing?” The audience applauded.

Geoff Johns said of Final Crisis: Legion of Three Worlds that “If you like speedsters, you should read the book too. Actually, it you like teenage speedsters, you should read the book.” Perhaps a hint about Bart returning as Kid Flash/Impulse?

One fan asked about speculation that Barry Allen might be Libra. Dan Didio simply said, “Flash: Rebirth.” Geoff Johns added, “I can’t comment, but… I hope not.”

Another asked if, with Barry’s return, we would get some trade paperbacks from his series, specifically the Trial of the Flash. Bob Wayne said, “You mean the Fastest Man Alive and the Slowest Story Printed? Don’t make us!” Someone (possibly Geoff) piped up with “I liked that story!”

Impulse Convergence

On Friday afternoon at Comic-Con, I went over to Artists’ Alley to see if I could commission a sketch of Impulse from Todd Nauck (Young Justice). He was talking with someone, and they kept talking for something like 5 minutes. When he walked away, it turned out that the guy he’d been talking to was Carlo Barberi — who drew Impulse during most of Todd Dezago’s run!

I talked to Todd Nauck briefly, and asked for the sketch, but I had a panel to get to so I couldn’t pick it up. I went back Saturday around 1:00 or so to pick it up. He was doing a sketch of Secret for someone else. He mentioned that when he started doing Young Justice, he was a huge Impulse fan, but got to really like the other characters over the course of his run on the book. By the end, Wonder Girl had become one of his favorites, because of all the character growth he got to portray.

See also: Autograph/Sketch Tally: SDCC 2008